Episode 4 – To Port Or Not To Port?

After a long break, I finally have episode 4 live! On this episode, we talk about May the 4th and how awesome Infinity Wars was. We also talk about many many games I’ve reviewed since and end the show discussing video game ports. Are they a blessing, or a curse?

If you want to take the show on the go, you can download the mp3 of the podcast here. You can also find the podcast on Apple Podcasts and Google Play.

2 thoughts on “Episode 4 – To Port Or Not To Port?

  1. The only unequivocally good exclusive PlayStation 3 game I played was Uncharted 2 and it was not enough of a reason on its own for me to have said my investment was worth it. Granted, Uncharted 2 is the best game in that series, but mostly because it was one of the few times Naughty Dog was willing to take constructive criticism to heart. Meanwhile, the game that I actually bought the PlayStation 3 for, Metal Gear Solid 4, wasn’t the best game in that series by a long shot and it has aged somewhat poorly due to its interminable cutscenes. Every other exclusive game I finished ranged anywhere from decent-but-not-stand-out (Uncharted 3) to decidedly poor (Haze, Beyond: Two Souls, The Last of Us). The PlayStation 3 may have been a great investment for me, but it had a weak array of exclusives compared to its predecessor (if what little I’ve played from the PS2 library is any indication).

    My thoughts on the PlayStation 4 are mostly the same – it allows me to play current gen games easily enough, and so far, its best exclusive game is Uncharted: The Lost Legacy. It was the only other Uncharted game to receive a passing grade from me, and that’s because I felt it was the only game that didn’t try to recapture what made Uncharted 2 good.

    Otherwise, unless they’re under contract, I’m not sure why a company wouldn’t want to make their work as accessible to as many people as possible. We have this game, The Last of Us, that was considered “Gaming’s Citizen Kane moment” (which is a ridiculously banal statement to the point of parody, but that’s beside the point), yet despite this, a fair chunk of enthusiasts still haven’t played it even five years later due to not owning a PlayStation 3 or its successor. Writing all of these long essays extoling the virtues of a masterpiece means nothing if only a third of the audience can actually experience the game you’re talking about.

    Liked by 1 person

    1. I share the same thoughts about the PS4. There are quite a few exclusives I’m able to benefit from now, however prior to that outside of Nintendo consoles, the PC was my go to place and you are right, so many titles on PS4 are on PC as well, either through steam or other digital platforms. MGS4 was actually one of the big games I got the PS3 for, and I was a bit disappointed in it. I barely took anything away from the story and it felt more like I was watching a long movie than actually playing a game. I felt 90% of the gameplay segments were me going from point A to point B and triggering a cutscene, and taking part in the occasional boss fight.

      Liked by 1 person

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